...Fedora 10:ssä, eli muihin käyttöjärjestelmiin menee.
Yritän siis saada Quake2 toimimaan
kokoruudussa Vesa-Tilassa (Joo, onhan mun kortille "oikeetkin" ajurit mutta OpenChrome tuppaa olemaan 1/3 vesa:n fps:stä). Ikkunassa Peli toimii kyllä, mutta kokoruudussa kuva on "vääristynyt" (
Kuva). Sama "efekti" Tapahtuu myös, kun vaihtaa gnomessa työpöydän resoluutiota alemmas.
# Xorg configuration created by system-config-display
Section "Module"
EndSection
Section "ServerLayout"
Identifier "single head configuration"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Synaptics" "CorePointer"
EndSection
Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbModel" "pc105"
Option "XkbLayout" "fi"
EndSection
Section "InputDevice"
Identifier "Synaptics"
Driver "synaptics"
Option "Device" "/dev/input/mice"
Option "Protocol" "auto-dev"
Option "Emulate3Buttons" "yes"
EndSection
Section "Monitor"
Identifier "Monitor0"
ModelName "LCD Panel 1280x800"
HorizSync 31.5 - 50.0
VertRefresh 56.0 - 65.0
Option "dpms"
EndSection
Section "Device"
Identifier "Videocard0"
Option "ShadowFB" "yes"
Option "ModeSetClearScreen" "no"
Driver "vesa"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 16
SubSection "Display"
Viewport 0 0
Depth 16
Modes "1280x800" "1024x768" "800x600"
#Modes "640x480"
EndSubSection
EndSection
Glxinfo
[vms100@Pallo-Laptop ~]$ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 7.3-devel
OpenGL shading language version string: 1.10
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_ATI_fragment_shader,
GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_program_debug,
GL_MESA_resize_buffers, GL_MESA_texture_array, GL_MESA_ycbcr_texture,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fragment_program,
GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texture_rectangle,
GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table,
GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
2 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None
0x3a 32 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
32 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x3b 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x3c 0 tc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow
0x3d 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x3e 0 tc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow
0x3f 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None
0x40 0 tc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow
0x41 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None
0x42 0 tc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow
0x43 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x44 0 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x45 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x46 0 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x47 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None
0x48 0 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x49 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None
0x4a 0 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x4b 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x4c 0 dc 0 16 0 r . . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow
0x4d 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 0 0 0 0 0 0 None
0x4e 0 dc 0 16 0 r y . 5 6 5 0 0 0 0 16 16 16 0 0 0 Slow
0x4f 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 0 0 0 0 0 0 None
0x50 0 dc 0 16 0 r . . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow
0x51 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 0 0 0 0 0 0 None
0x52 0 dc 0 16 0 r y . 5 6 5 0 0 0 8 16 16 16 0 0 0 Slow
0x53 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x54 0 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x55 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x56 0 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x57 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 None
0x58 0 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x59 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 None
0x5a 0 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
Jos joku osaisi helppiä
Muualla ei ole vastattu, joten kysyn täällä.